﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace PongXNA
{
    class Menu
    {
        private int _etat;
        public int Etat
        {
            get { return _etat; }
            set { _etat = value; }
        }

        public Menu()
        {
        }

        private List<Button> _buttonList;
        public List<Button> ButtonList
        {
            get { return _buttonList; }
            set { _buttonList = value; }
        }
    }
}
